-#include <cl_number.h>
-#include <cl_io.h>
-#include <cl_integer.h>
+#include <cln/number.h>
+#include <cln/io.h>
+#include <cln/integer.h>
#include "cl_DS.h"
#include "cl_2DS.h"
-#include <cl_random.h>
+#include <cln/random.h>
#include "cl_random_impl.h"
#include <stdlib.h>
#include <string.h>
-#include <cl_timing.h>
+#include <cln/timing.h>
+using namespace cln;
int main (int argc, char * argv[])
{
uintD* b_LSDptr;
num_stack_alloc(len,a_MSDptr=,a_LSDptr=);
num_stack_alloc(len,b_MSDptr=,b_LSDptr=);
- random_UDS(cl_default_random_state,a_MSDptr,len);
+ random_UDS(default_random_state,a_MSDptr,len);
lspref(a_LSDptr,0) |= 1; // force a to be odd
{ CL_TIMING;
for (int rep = repetitions; rep > 0; rep--)