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* Avoid suprious cross-references caused by @strong{Note:}.
author
Richard Kreckel
<Richard.Kreckel@uni-mainz.de>
Wed, 2 Mar 2005 00:40:51 +0000
(
00:40
+0000)
committer
Richard Kreckel
<Richard.Kreckel@uni-mainz.de>
Wed, 2 Mar 2005 00:40:51 +0000
(
00:40
+0000)
doc/tutorial/ginac.texi
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diff --git
a/doc/tutorial/ginac.texi
b/doc/tutorial/ginac.texi
index 0080a9b4cc52e4dfeaf1d2e343289edd3f43ba32..e0ae80b119531b8e14d9a7a397f958c348bcb1f5 100644
(file)
--- a/
doc/tutorial/ginac.texi
+++ b/
doc/tutorial/ginac.texi
@@
-2164,7
+2164,7
@@
one or more indices.
@end itemize
@end itemize
-@strong{
Not
e:} when printing expressions, covariant indices and indices
+@strong{
Please notic
e:} when printing expressions, covariant indices and indices
without variance are denoted @samp{.i} while contravariant indices are
denoted @samp{~i}. Dotted indices have a @samp{*} in front of the index
value. In the following, we are going to use that notation in the text so
without variance are denoted @samp{.i} while contravariant indices are
denoted @samp{~i}. Dotted indices have a @samp{*} in front of the index
value. In the following, we are going to use that notation in the text so
@@
-3014,7
+3014,7
@@
The unity element of a Clifford algebra is constructed by
ex dirac_ONE(unsigned char rl = 0);
@end example
ex dirac_ONE(unsigned char rl = 0);
@end example
-@strong{
Not
e:} You must always use @code{dirac_ONE()} when referring to
+@strong{
Please notic
e:} You must always use @code{dirac_ONE()} when referring to
multiples of the unity element, even though it's customary to omit it.
E.g. instead of @code{dirac_gamma(mu)*(dirac_slash(q,4)+m)} you have to
write @code{dirac_gamma(mu)*(dirac_slash(q,4)+m*dirac_ONE())}. Otherwise,
multiples of the unity element, even though it's customary to omit it.
E.g. instead of @code{dirac_gamma(mu)*(dirac_slash(q,4)+m)} you have to
write @code{dirac_gamma(mu)*(dirac_slash(q,4)+m*dirac_ONE())}. Otherwise,
@@
-3380,7
+3380,7
@@
The unity element of a color algebra is constructed by
ex color_ONE(unsigned char rl = 0);
@end example
ex color_ONE(unsigned char rl = 0);
@end example
-@strong{
Not
e:} You must always use @code{color_ONE()} when referring to
+@strong{
Please notic
e:} You must always use @code{color_ONE()} when referring to
multiples of the unity element, even though it's customary to omit it.
E.g. instead of @code{color_T(a)*(color_T(b)*indexed(X,b)+1)} you have to
write @code{color_T(a)*(color_T(b)*indexed(X,b)+color_ONE())}. Otherwise,
multiples of the unity element, even though it's customary to omit it.
E.g. instead of @code{color_T(a)*(color_T(b)*indexed(X,b)+1)} you have to
write @code{color_T(a)*(color_T(b)*indexed(X,b)+color_ONE())}. Otherwise,
@@
-7474,7
+7474,7
@@
constructor.
by GiNaC to establish a canonical sort order for terms. It returns 0, +1 or
-1, depending on the relative order of this object and the @code{other}
object. If it returns 0, the objects are considered equal.
by GiNaC to establish a canonical sort order for terms. It returns 0, +1 or
-1, depending on the relative order of this object and the @code{other}
object. If it returns 0, the objects are considered equal.
-@strong{
Not
e:} This has nothing to do with the (numeric) ordering
+@strong{
Please notic
e:} This has nothing to do with the (numeric) ordering
relationship expressed by @code{<}, @code{>=} etc (which cannot be defined
for non-numeric classes). For example, @code{numeric(1).compare_same_type(numeric(2))}
may return +1 even though 1 is clearly smaller than 2. Every GiNaC class
relationship expressed by @code{<}, @code{>=} etc (which cannot be defined
for non-numeric classes). For example, @code{numeric(1).compare_same_type(numeric(2))}
may return +1 even though 1 is clearly smaller than 2. Every GiNaC class