// no default ctor: a ptr is never unbound
/** Bind ptr to newly created object, start reference counting. */
- ptr(T *t) : p(t) { GINAC_ASSERT(p); p->refcount = 1; }
+ ptr(T *t) throw() : p(t) { GINAC_ASSERT(p); p->refcount = 1; }
/** Bind ptr to existing reference-counted object. */
- explicit ptr(T &t) : p(&t) { ++p->refcount; }
+ explicit ptr(T &t) throw() : p(&t) { ++p->refcount; }
- ptr(const ptr & other) : p(other.p) { ++p->refcount; }
+ ptr(const ptr & other) throw() : p(other.p) { ++p->refcount; }
~ptr()
{
return *this;
}
- T &operator*() const { return *p; }
- T *operator->() const { return p; }
+ T &operator*() const throw() { return *p; }
+ T *operator->() const throw() { return p; }
- friend inline T *get_pointer(const ptr & x) { return x.p; }
+ friend inline T *get_pointer(const ptr & x) throw() { return x.p; }
/** Announce your intention to modify the object bound to this ptr.
* This ensures that the object is not shared by any other ptrs. */
}
/** Swap the bound object of this ptr with another ptr. */
- void swap(ptr & other)
+ void swap(ptr & other) throw()
{
T *t = p;
p = other.p;
// to different (probably derived) types and raw pointers.
template <class U>
- bool operator==(const ptr<U> & rhs) const { return p == get_pointer(rhs); }
+ bool operator==(const ptr<U> & rhs) const throw() { return p == get_pointer(rhs); }
template <class U>
- bool operator!=(const ptr<U> & rhs) const { return p != get_pointer(rhs); }
+ bool operator!=(const ptr<U> & rhs) const throw() { return p != get_pointer(rhs); }
template <class U>
- inline friend bool operator==(const ptr & lhs, const U * rhs) { return lhs.p == rhs; }
+ inline friend bool operator==(const ptr & lhs, const U * rhs) throw() { return lhs.p == rhs; }
template <class U>
- inline friend bool operator!=(const ptr & lhs, const U * rhs) { return lhs.p != rhs; }
+ inline friend bool operator!=(const ptr & lhs, const U * rhs) throw() { return lhs.p != rhs; }
template <class U>
- inline friend bool operator==(const U * lhs, const ptr & rhs) { return lhs == rhs.p; }
+ inline friend bool operator==(const U * lhs, const ptr & rhs) throw() { return lhs == rhs.p; }
template <class U>
- inline friend bool operator!=(const U * lhs, const ptr & rhs) { return lhs != rhs.p; }
+ inline friend bool operator!=(const U * lhs, const ptr & rhs) throw() { return lhs != rhs.p; }
inline friend std::ostream & operator<<(std::ostream & os, const ptr<T> & rhs)
{