/** @file utils.h * * Interface to several small and furry utilities needed within GiNaC but not * of any interest to the user of the library. */ /* * GiNaC Copyright (C) 1999-2002 Johannes Gutenberg University Mainz, Germany * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GINAC_UTILS_H__ #define __GINAC_UTILS_H__ #include "config.h" #include #include #include "assertion.h" namespace GiNaC { /** Exception class thrown by classes which provide their own series expansion * to signal that ordinary Taylor expansion is safe. */ class do_taylor {}; /** Exception class thrown by functions to signal unimplemented functionality * so the expression may just be .hold() */ class dunno {}; /** Exception class thrown when a singularity is encountered. */ class pole_error : public std::domain_error { public: explicit pole_error(const std::string& what_arg, int degree); int degree(void) const; private: int deg; }; // some compilers (e.g. cygwin) define a macro log2, causing confusion #ifndef log2 unsigned log2(unsigned n); #endif /** Compare two pointers (just to establish some sort of canonical order). * @return -1, 0, or 1 */ inline int compare_pointers(const void * a, const void * b) { if (ab) return 1; return 0; } /** Rotate lower 31 bits of unsigned value by one bit to the left * (upper bit gets cleared). */ inline unsigned rotate_left_31(unsigned n) { // clear highest bit and shift 1 bit to the left n = (n & 0x7FFFFFFFU) << 1; // overflow? clear highest bit and set lowest bit if (n & 0x80000000U) n = (n & 0x7FFFFFFFU) | 0x00000001U; GINAC_ASSERT(n<0x80000000U); return n; } /** Golden ratio hash function for the 31 least significant bits. */ inline unsigned golden_ratio_hash(unsigned n) { // This function requires arithmetic with at least 64 significant bits #if SIZEOF_LONG >= 8 // So 'long' has 64 bits. Excellent! We prefer it because it might be // more efficient than 'long long'. unsigned long l = n * 0x4f1bbcddL; return (l & 0x7fffffffU) ^ (l >> 32); #elif SIZEOF_LONG_LONG >= 8 // This requires 'long long' (or an equivalent 64 bit type)---which is, // unfortunately, not ANSI-C++-compliant. // (Yet C99 demands it, which is reason for hope.) unsigned long long l = n * 0x4f1bbcddL; return (l & 0x7fffffffU) ^ (l >> 32); #elif SIZEOF_LONG_DOUBLE > 8 // If 'long double' is bigger than 64 bits, we assume that the mantissa // has at least 64 bits. This is not guaranteed but it's a good guess. // Unfortunately, it may lead to horribly slow code. const static long double golden_ratio = .618033988749894848204586834370; long double m = golden_ratio * n; return unsigned((m - int(m)) * 0x80000000); #else #error "No 64 bit data type. You lose." #endif } /* Compute the sign of a permutation of a container, with and without an explicitly supplied comparison function. If the sign returned is 1 or -1, the container is sorted after the operation. */ template int permutation_sign(It first, It last) { if (first == last) return 0; --last; if (first == last) return 0; It flag = first; int sign = 1; do { It i = last, other = last; --other; bool swapped = false; while (i != first) { if (*i < *other) { std::iter_swap(other, i); flag = other; swapped = true; sign = -sign; } else if (!(*other < *i)) return 0; --i; --other; } if (!swapped) return sign; ++flag; if (flag == last) return sign; first = flag; i = first; other = first; ++other; swapped = false; while (i != last) { if (*other < *i) { std::iter_swap(i, other); flag = other; swapped = true; sign = -sign; } else if (!(*i < *other)) return 0; ++i; ++other; } if (!swapped) return sign; last = flag; --last; } while (first != last); return sign; } template int permutation_sign(It first, It last, Cmp comp, Swap swapit) { if (first == last) return 0; --last; if (first == last) return 0; It flag = first; int sign = 1; do { It i = last, other = last; --other; bool swapped = false; while (i != first) { if (comp(*i, *other)) { swapit(*other, *i); flag = other; swapped = true; sign = -sign; } else if (!comp(*other, *i)) return 0; --i; --other; } if (!swapped) return sign; ++flag; if (flag == last) return sign; first = flag; i = first; other = first; ++other; swapped = false; while (i != last) { if (comp(*other, *i)) { swapit(*i, *other); flag = other; swapped = true; sign = -sign; } else if (!comp(*i, *other)) return 0; ++i; ++other; } if (!swapped) return sign; last = flag; --last; } while (first != last); return sign; } /* Implementation of shaker sort, only compares adjacent elements. */ template void shaker_sort(It first, It last, Cmp comp, Swap swapit) { if (first == last) return; --last; if (first == last) return; It flag = first; do { It i = last, other = last; --other; bool swapped = false; while (i != first) { if (comp(*i, *other)) { swapit(*other, *i); flag = other; swapped = true; } --i; --other; } if (!swapped) return; ++flag; if (flag == last) return; first = flag; i = first; other = first; ++other; swapped = false; while (i != last) { if (comp(*other, *i)) { swapit(*i, *other); flag = other; swapped = true; } ++i; ++other; } if (!swapped) return; last = flag; --last; } while (first != last); } /* In-place cyclic permutation of a container (no copying, only swapping). */ template void cyclic_permutation(It first, It last, It new_first, Swap swapit) { unsigned num = last - first; again: if (first == new_first || num < 2) return; unsigned num1 = new_first - first, num2 = last - new_first; if (num1 >= num2) { It a = first, b = new_first; while (b != last) { swapit(*a, *b); ++a; ++b; } if (num1 > num2) { first += num2; num = num1; goto again; } } else { It a = new_first, b = last; do { --a; --b; swapit(*a, *b); } while (a != first); last -= num1; num = num2; goto again; } } // Collection of `construct on first use' wrappers for safely avoiding // internal object replication without running into the `static // initialization order fiasco'. This chest of numbers helps speed up // the library but should not be used outside it since it is // potentially confusing. class numeric; class ex; extern const numeric *_num_120_p; extern const numeric &_num_120; extern const ex _ex_120; extern const numeric *_num_60_p; extern const numeric &_num_60; extern const ex _ex_60; extern const numeric *_num_48_p; extern const numeric &_num_48; extern const ex _ex_48; extern const numeric *_num_30_p; extern const numeric &_num_30; extern const ex _ex_30; extern const numeric *_num_25_p; extern const numeric &_num_25; extern const ex _ex_25; extern const numeric *_num_24_p; extern const numeric &_num_24; extern const ex _ex_24; extern const numeric *_num_20_p; extern const numeric &_num_20; extern const ex _ex_20; extern const numeric *_num_18_p; extern const numeric &_num_18; extern const ex _ex_18; extern const numeric *_num_15_p; extern const numeric &_num_15; extern const ex _ex_15; extern const numeric *_num_12_p; extern const numeric &_num_12; extern const ex _ex_12; extern const numeric *_num_11_p; extern const numeric &_num_11; extern const ex _ex_11; extern const numeric *_num_10_p; extern const numeric &_num_10; extern const ex _ex_10; extern const numeric *_num_9_p; extern const numeric &_num_9; extern const ex _ex_9; extern const numeric *_num_8_p; extern const numeric &_num_8; extern const ex _ex_8; extern const numeric *_num_7_p; extern const numeric &_num_7; extern const ex _ex_7; extern const numeric *_num_6_p; extern const numeric &_num_6; extern const ex _ex_6; extern const numeric *_num_5_p; extern const numeric &_num_5; extern const ex _ex_5; extern const numeric *_num_4_p; extern const numeric &_num_4; extern const ex _ex_4; extern const numeric *_num_3_p; extern const numeric &_num_3; extern const ex _ex_3; extern const numeric *_num_2_p; extern const numeric &_num_2; extern const ex _ex_2; extern const numeric *_num_1_p; extern const numeric &_num_1; extern const ex _ex_1; extern const numeric *_num_1_2_p; extern const numeric &_num_1_2; extern const ex _ex_1_2; extern const numeric *_num_1_3_p; extern const numeric &_num_1_3; extern const ex _ex_1_3; extern const numeric *_num_1_4_p; extern const numeric &_num_1_4; extern const ex _ex_1_4; extern const numeric *_num0_p; extern const numeric &_num0; extern const ex _ex0; extern const numeric *_num1_4_p; extern const numeric &_num1_4; extern const ex _ex1_4; extern const numeric *_num1_3_p; extern const numeric &_num1_3; extern const ex _ex1_3; extern const numeric *_num1_2_p; extern const numeric &_num1_2; extern const ex _ex1_2; extern const numeric *_num1_p; extern const numeric &_num1; extern const ex _ex1; extern const numeric *_num2_p; extern const numeric &_num2; extern const ex _ex2; extern const numeric *_num3_p; extern const numeric &_num3; extern const ex _ex3; extern const numeric *_num4_p; extern const numeric &_num4; extern const ex _ex4; extern const numeric *_num5_p; extern const numeric &_num5; extern const ex _ex5; extern const numeric *_num6_p; extern const numeric &_num6; extern const ex _ex6; extern const numeric *_num7_p; extern const numeric &_num7; extern const ex _ex7; extern const numeric *_num8_p; extern const numeric &_num8; extern const ex _ex8; extern const numeric *_num9_p; extern const numeric &_num9; extern const ex _ex9; extern const numeric *_num10_p; extern const numeric &_num10; extern const ex _ex10; extern const numeric *_num11_p; extern const numeric &_num11; extern const ex _ex11; extern const numeric *_num12_p; extern const numeric &_num12; extern const ex _ex12; extern const numeric *_num15_p; extern const numeric &_num15; extern const ex _ex15; extern const numeric *_num18_p; extern const numeric &_num18; extern const ex _ex18; extern const numeric *_num20_p; extern const numeric &_num20; extern const ex _ex20; extern const numeric *_num24_p; extern const numeric &_num24; extern const ex _ex24; extern const numeric *_num25_p; extern const numeric &_num25; extern const ex _ex25; extern const numeric *_num30_p; extern const numeric &_num30; extern const ex _ex30; extern const numeric *_num48_p; extern const numeric &_num48; extern const ex _ex48; extern const numeric *_num60_p; extern const numeric &_num60; extern const ex _ex60; extern const numeric *_num120_p; extern const numeric &_num120; extern const ex _ex120; // Helper macros for class implementations (mostly useful for trivial classes) #define DEFAULT_COPY(classname) \ void classname::copy(const classname & other) \ { \ inherited::copy(other); \ } #define DEFAULT_DESTROY(classname) \ void classname::destroy(bool call_parent) \ { \ if (call_parent) \ inherited::destroy(call_parent); \ } #define DEFAULT_CTORS(classname) \ classname::classname() : inherited(TINFO_##classname) {} \ DEFAULT_COPY(classname) \ DEFAULT_DESTROY(classname) #define DEFAULT_UNARCHIVE(classname) \ ex classname::unarchive(const archive_node &n, const lst &sym_lst) \ { \ return (new classname(n, sym_lst))->setflag(status_flags::dynallocated); \ } #define DEFAULT_ARCHIVING(classname) \ classname::classname(const archive_node &n, const lst &sym_lst) : inherited(n, sym_lst) {} \ DEFAULT_UNARCHIVE(classname) \ void classname::archive(archive_node &n) const \ { \ inherited::archive(n); \ } #define DEFAULT_COMPARE(classname) \ int classname::compare_same_type(const basic & other) const \ { \ /* by default, the objects are always identical */ \ return 0; \ } #define DEFAULT_PRINT(classname, text) \ void classname::print(const print_context & c, unsigned level) const \ { \ if (is_a(c)) \ inherited::print(c, level); \ else \ c.s << text; \ } #define DEFAULT_PRINT_LATEX(classname, text, latex) \ void classname::print(const print_context & c, unsigned level) const \ { \ if (is_a(c)) \ inherited::print(c, level); \ else if (is_a(c)) \ c.s << latex; \ else \ c.s << text; \ } // Obsolete convenience macros. TO BE PHASED OUT SOON! // Use the inlined template functions in basic.h instead. (FIXME: remove them) #define is_of_type(OBJ,TYPE) \ (dynamic_cast(&OBJ)!=0) #define is_exactly_of_type(OBJ,TYPE) \ ((OBJ).tinfo()==GiNaC::TINFO_##TYPE) #define is_ex_of_type(OBJ,TYPE) \ (dynamic_cast((OBJ).bp)!=0) #define is_ex_exactly_of_type(OBJ,TYPE) \ ((*(OBJ).bp).tinfo()==GiNaC::TINFO_##TYPE) } // namespace GiNaC #endif // ndef __GINAC_UTILS_H__