#include #include #include #include "cl_DS.h" #include "cl_2DS.h" #include #include "cl_random_impl.h" #include #include #include using namespace cln; int main (int argc, char * argv[]) { int repetitions = 1; if ((argc >= 3) && !strcmp(argv[1],"-r")) { repetitions = atoi(argv[2]); argc -= 2; argv += 2; } if (argc < 2) exit(1); uintL len = atoi(argv[1]); SAVE_NUM_STACK; uintD* a_MSDptr; uintD* a_LSDptr; uintD* b_MSDptr; uintD* b_LSDptr; num_stack_alloc(len,a_MSDptr=,a_LSDptr=); num_stack_alloc(len,b_MSDptr=,b_LSDptr=); random_UDS(default_random_state,a_MSDptr,len); lspref(a_LSDptr,0) |= 1; // force a to be odd { CL_TIMING; for (int rep = repetitions; rep > 0; rep--) { recip2adic(len,a_LSDptr,b_LSDptr); } } }